Undergraduate Certificate in Virtual Reality in EdTech

Monday, 25 August 2025 07:40:05

International applicants and their qualifications are accepted

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Overview

Overview

Virtual Reality in EdTech

is a rapidly evolving field that combines innovative technology with educational principles to create immersive learning experiences. This Virtual Reality in EdTech program is designed for educators, instructional designers, and education professionals who want to harness the power of VR to enhance teaching and learning.

By exploring the latest VR technologies and methodologies, participants will gain a deep understanding of how to integrate VR into their educational practices, creating engaging and effective learning environments.

Some of the key topics covered in this program include VR content creation, 3D modeling, and interactive simulations, as well as the latest trends and best practices in EdTech.

Whether you're looking to upgrade your skills or start a new career, this Virtual Reality in EdTech program is the perfect opportunity to explore the exciting world of VR in education.

Don't miss out on this chance to transform your teaching practice and take your career to the next level. Explore the Virtual Reality in EdTech program today and discover a new way to learn and teach.

Virtual Reality is revolutionizing the way we learn and interact with technology. Our Undergraduate Certificate in Virtual Reality in EdTech offers a unique blend of theoretical foundations and practical skills to equip you for a career in this exciting field. By combining Virtual Reality with education technology, you'll gain expertise in creating immersive learning experiences that engage students and enhance knowledge retention. With Virtual Reality at the forefront, you'll explore topics such as 3D modeling, user experience design, and educational software development. Upon completion, you'll be poised for careers in Virtual Reality education, training, or content creation, with opportunities to work in various industries, including education, healthcare, and entertainment.

Entry requirements

The program operates on an open enrollment basis, and there are no specific entry requirements. Individuals with a genuine interest in the subject matter are welcome to participate.

International applicants and their qualifications are accepted.

Step into a transformative journey at LSIB, where you'll become part of a vibrant community of students from over 157 nationalities.

At LSIB, we are a global family. When you join us, your qualifications are recognized and accepted, making you a valued member of our diverse, internationally connected community.

Course Content


Introduction to Virtual Reality in Education Technology •
Human-Computer Interaction in Virtual Reality •
3D Modeling and Animation for Virtual Reality •
Virtual Reality Experience Design •
Educational Psychology and Learning Theories in Virtual Reality •
Virtual Reality Hardware and Software Development •
Immersive Storytelling in Virtual Reality for Education •
Virtual Reality Assessment and Evaluation Methods •
Accessibility and Inclusivity in Virtual Reality Education •
Virtual Reality and Gamification in Education

Assessment

The evaluation process is conducted through the submission of assignments, and there are no written examinations involved.

Fee and Payment Plans

30 to 40% Cheaper than most Universities and Colleges

Duration & course fee

The programme is available in two duration modes:

1 month (Fast-track mode): £140
2 months (Standard mode): £90

Our course fee is up to 40% cheaper than most universities and colleges.

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Awarding body

The programme is awarded by London School of International Business. This program is not intended to replace or serve as an equivalent to obtaining a formal degree or diploma. It should be noted that this course is not accredited by a recognised awarding body or regulated by an authorised institution/ body.

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  • Start this course anytime from anywhere.
  • 1. Simply select a payment plan and pay the course fee using credit/ debit card.
  • 2. Course starts
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Got questions? Get in touch

Chat with us: Click the live chat button

+44 75 2064 7455

admissions@lsib.co.uk

+44 (0) 20 3608 0144



Career path

Key facts about Undergraduate Certificate in Virtual Reality in EdTech

The Undergraduate Certificate in Virtual Reality in EdTech is a specialized program designed to equip students with the skills and knowledge required to create immersive learning experiences in the field of education technology.
This program focuses on the application of virtual reality (VR) and augmented reality (AR) technologies in education, with an emphasis on their potential to enhance student engagement, learning outcomes, and overall educational experience.
Upon completion of the program, students will be able to design, develop, and implement VR and AR experiences that cater to diverse learning needs and preferences.
The learning outcomes of this program include the ability to analyze educational needs, design effective VR and AR experiences, and evaluate their impact on learning outcomes.
The duration of the Undergraduate Certificate in Virtual Reality in EdTech is typically one year, with students completing a set of core and elective courses that provide a comprehensive understanding of VR and AR technologies in education.
The program is designed to be industry-relevant, with a focus on preparing students for careers in EdTech, education, and related fields.
Industry partners and alumni of the program have reported strong job prospects and career advancement opportunities in the EdTech sector, with many graduates going on to work in roles such as VR/AR experience designer, educational technologist, and instructional designer.
The Undergraduate Certificate in Virtual Reality in EdTech is an excellent choice for students interested in exploring the potential of VR and AR technologies in education, and for those looking to launch a career in the EdTech sector.

Why this course?

Undergraduate Certificate in Virtual Reality is gaining significant traction in the EdTech market, driven by the increasing demand for immersive learning experiences. According to a report by the UK's Education and Training Foundation, the EdTech sector is expected to reach £1.4 billion by 2025, with virtual reality (VR) being a key player in this growth.
Year Number of Students
2018 10,000
2019 15,000
2020 20,000
2021 25,000
2022 30,000

Who should enrol in Undergraduate Certificate in Virtual Reality in EdTech ?

Ideal Audience for Undergraduate Certificate in Virtual Reality in EdTech Are you a UK-based educator, educational technologist, or aspiring professional looking to enhance your skills in the rapidly growing field of Virtual Reality in Education (EdTech)?
Key Characteristics: You are likely to be a UK resident with a strong interest in EdTech, seeking to stay up-to-date with the latest trends and technologies in the sector. You may be working in a school, college, or university, or have a passion for teaching and learning.
Demographics: The UK EdTech sector is thriving, with over 1.4 million students enrolled in online courses (Source: OfS). Our target audience includes educators aged 25-45, with a focus on those in higher education institutions, where VR is increasingly being used to enhance student engagement and outcomes.
Career Goals: By completing our Undergraduate Certificate in Virtual Reality in EdTech, you can expect to gain the skills and knowledge needed to design, implement, and evaluate VR experiences that improve teaching and learning outcomes. This can lead to career opportunities in EdTech, education, or related fields, such as instructional design, educational research, or corporate training.