Undergraduate Certificate in VR and AR Visual Effects

Monday, 16 February 2026 04:35:28

International applicants and their qualifications are accepted

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Overview

Overview

VR and AR Visual Effects

Unlock the power of virtual and augmented reality with our Undergraduate Certificate in VR and AR Visual Effects.


Designed for aspiring creatives and tech enthusiasts, this program teaches you the skills to bring immersive experiences to life.


Learn the fundamentals of 3D modeling, texturing, and lighting, as well as programming languages like C# and JavaScript.


Some of the key topics covered include: 3D modeling, animation, and visual effects for VR and AR applications.

Gain hands-on experience with industry-standard software like Unity and Unreal Engine.


Develop your portfolio and showcase your work to potential employers in the rapidly growing VR and AR industry.


Take the first step towards a career in VR and AR Visual Effects and apply now to start your journey.

VR and AR Visual Effects Undergraduate Certificate is an immersive learning experience that combines cutting-edge technology with creative storytelling. This course offers VR and AR visual effects training, enabling students to create stunning, interactive experiences. With a focus on industry-standard software, students will develop skills in 3D modeling, texturing, and animation. The course also covers VR and AR development, allowing students to bring their ideas to life. Graduates can expect VR and AR visual effects career opportunities in film, gaming, and advertising. Unique features include access to state-of-the-art facilities and a mentorship program.

Entry requirements

The program operates on an open enrollment basis, and there are no specific entry requirements. Individuals with a genuine interest in the subject matter are welcome to participate.

International applicants and their qualifications are accepted.

Step into a transformative journey at LSIB, where you'll become part of a vibrant community of students from over 157 nationalities.

At LSIB, we are a global family. When you join us, your qualifications are recognized and accepted, making you a valued member of our diverse, internationally connected community.

Course Content

• 3D Modeling for VR and AR
• Computer Animation Principles
• Visual Effects for Film and Games
• Lighting and Shading Techniques
• Motion Capture and Tracking
• 3D Rendering and Texturing
• User Interface Design for VR and AR
• Virtual Production and Collaboration
• AR and VR Storytelling
• Software Development for VR and AR

Assessment

The evaluation process is conducted through the submission of assignments, and there are no written examinations involved.

Fee and Payment Plans

30 to 40% Cheaper than most Universities and Colleges

Duration & course fee

The programme is available in two duration modes:

1 month (Fast-track mode): £140
2 months (Standard mode): £90

Our course fee is up to 40% cheaper than most universities and colleges.

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Awarding body

The programme is awarded by London School of International Business. This program is not intended to replace or serve as an equivalent to obtaining a formal degree or diploma. It should be noted that this course is not accredited by a recognised awarding body or regulated by an authorised institution/ body.

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  • Start this course anytime from anywhere.
  • 1. Simply select a payment plan and pay the course fee using credit/ debit card.
  • 2. Course starts
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Got questions? Get in touch

Chat with us: Click the live chat button

+44 75 2064 7455

admissions@lsib.co.uk

+44 (0) 20 3608 0144



Career path

Key facts about Undergraduate Certificate in VR and AR Visual Effects

The Undergraduate Certificate in VR and AR Visual Effects is a specialized program designed to equip students with the skills required to create immersive and interactive visual experiences in Virtual Reality (VR) and Augmented Reality (AR).
This program focuses on teaching students the technical skills needed to create 3D models, textures, and animations for VR and AR applications, as well as the software and tools used in the industry.
Upon completion of the program, students will have gained the knowledge and skills necessary to work as a visual effects artist in the VR and AR industry, with a focus on creating engaging and interactive experiences for various platforms.
The learning outcomes of this program include the ability to create 3D models and animations, understand lighting and rendering techniques, and develop skills in software such as Unity and Unreal Engine.
The duration of the program is typically one year, with students completing a range of coursework and projects that demonstrate their understanding of VR and AR visual effects.
The industry relevance of this program is high, with many companies seeking skilled visual effects artists to work on VR and AR projects.
Graduates of this program can expect to find employment opportunities in various industries, including film, gaming, and architecture, where VR and AR visual effects are used to create immersive and interactive experiences.
The skills gained through this program are also transferable to other areas of the creative industry, such as 3D modeling and animation, and game development.
Overall, the Undergraduate Certificate in VR and AR Visual Effects is a valuable program for anyone looking to pursue a career in the rapidly growing field of VR and AR.

Why this course?

The significance of Undergraduate Certificate in VR and AR Visual Effects in today's market cannot be overstated. With the rapid growth of the virtual and augmented reality industries, the demand for skilled professionals who can create immersive experiences is skyrocketing. In the UK alone, the VR and AR market is expected to reach £1.4 billion by 2025, with a growth rate of 33% per annum (Source: ResearchAndMarkets).
Year Market Size (£m)
2020 340
2021 450
2022 570
2023 700
2025 1,400

Who should enrol in Undergraduate Certificate in VR and AR Visual Effects?

Primary Keyword: VR Ideal Audience for Undergraduate Certificate in VR and AR Visual Effects
Age: Individuals aged 18-25, with a strong interest in technology, art, and design.
Background: Students with a foundation in creative arts, computer science, or a related field, looking to enhance their skills in visual effects and immersive technologies.
Career Goals: Aspiring professionals seeking to work in the gaming, film, or advertising industries, or those looking to start their own businesses in the VR/AR sector.
Location: UK-based students, with a focus on those from urban areas such as London, Manchester, and Birmingham, where the tech industry is thriving.
Skills: Proficiency in creative software such as Blender, Maya, or 3ds Max, as well as programming languages like C++ or Python.