Undergraduate Certificate in Engine Development for Immersive Media

Saturday, 14 February 2026 21:30:58

International applicants and their qualifications are accepted

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Overview

Overview

Engine Development for Immersive Media


This engine development program is designed for students interested in creating interactive experiences for film, television, and video games.


Learn the skills needed to build and optimize game engines, 3D modeling, and animation tools.


Gain a deep understanding of computer science concepts, software development, and problem-solving techniques.


Develop your skills in C++, Java, and other programming languages used in the industry.


Collaborate with peers and industry professionals to bring your projects to life.


Take the first step towards a career in immersive media and explore this exciting field further.

Engine Development for Immersive Media is a pioneering course that empowers students to create cutting-edge virtual experiences. By mastering engine development skills, you'll unlock a world of creative possibilities and enhance your career prospects in the gaming, film, and entertainment industries. This comprehensive program focuses on engine development for immersive media, teaching you to design, build, and optimize 3D engines for interactive applications. You'll gain hands-on experience with industry-leading tools and technologies, including physics-based rendering, dynamic simulations, and real-time rendering. With engine development expertise, you'll be in high demand as a game developer, animator, or visual effects artist.

Entry requirements

The program operates on an open enrollment basis, and there are no specific entry requirements. Individuals with a genuine interest in the subject matter are welcome to participate.

International applicants and their qualifications are accepted.

Step into a transformative journey at LSIB, where you'll become part of a vibrant community of students from over 157 nationalities.

At LSIB, we are a global family. When you join us, your qualifications are recognized and accepted, making you a valued member of our diverse, internationally connected community.

Course Content

• 3D Modeling for Immersive Media
• Audio Design for Virtual Reality
• Computer-Aided Engineering for Games
• Game Engine Programming in C++
• Human-Computer Interaction for Games
• Immersive Media Storytelling
• Physics-Based Rendering for Games
• Programming Languages for Game Development
• Software Development for Games
• Virtual Reality User Experience

Assessment

The evaluation process is conducted through the submission of assignments, and there are no written examinations involved.

Fee and Payment Plans

30 to 40% Cheaper than most Universities and Colleges

Duration & course fee

The programme is available in two duration modes:

1 month (Fast-track mode): £140
2 months (Standard mode): £90

Our course fee is up to 40% cheaper than most universities and colleges.

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Awarding body

The programme is awarded by London School of International Business. This program is not intended to replace or serve as an equivalent to obtaining a formal degree or diploma. It should be noted that this course is not accredited by a recognised awarding body or regulated by an authorised institution/ body.

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  • Start this course anytime from anywhere.
  • 1. Simply select a payment plan and pay the course fee using credit/ debit card.
  • 2. Course starts
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Got questions? Get in touch

Chat with us: Click the live chat button

+44 75 2064 7455

admissions@lsib.co.uk

+44 (0) 20 3608 0144



Career path

Key facts about Undergraduate Certificate in Engine Development for Immersive Media

The Undergraduate Certificate in Engine Development for Immersive Media is a specialized program designed to equip students with the skills and knowledge required to create immersive media experiences.
This program focuses on the development of game engines, virtual reality (VR) and augmented reality (AR) platforms, and other immersive technologies.
Through a combination of theoretical and practical courses, students will learn about the design, development, and deployment of immersive media engines.
The learning outcomes of this program include the ability to design and develop immersive media experiences, understand the technical aspects of game engines and VR/AR platforms, and work effectively in a team environment.
The duration of the program is typically one year, although this may vary depending on the institution and the student's prior experience.
The Undergraduate Certificate in Engine Development for Immersive Media is highly relevant to the gaming and entertainment industries, where the demand for skilled engineers and developers is high.
Many graduates from this program have gone on to work for top game development studios and technology companies, applying their knowledge and skills to create innovative and immersive media experiences.
The program also provides a solid foundation for further study in fields such as computer science, game development, and interactive media.
Overall, the Undergraduate Certificate in Engine Development for Immersive Media is an excellent choice for students who are passionate about immersive media and want to launch a career in this exciting and rapidly evolving field.

Why this course?

Undergraduate Certificate in Engine Development for Immersive Media holds significant importance in today's market, particularly in the UK. According to a report by the UK's Games Industry Association, the UK's games industry is valued at £1.9 billion, with a growth rate of 10% per annum. This growth is driven by the increasing demand for immersive media experiences, such as virtual reality (VR) and augmented reality (AR) games.
Year Value (£m)
2015 1.1
2016 1.2
2017 1.3
2018 1.4
2019 1.5
2020 1.6
2021 1.7
2022 1.8

Who should enrol in Undergraduate Certificate in Engine Development for Immersive Media ?

Ideal Audience for Undergraduate Certificate in Engine Development for Immersive Media Are you a creative and tech-savvy individual looking to kickstart a career in the rapidly growing field of immersive media?
Key Characteristics: - Age: 18-25 years old
Education Background: - A-levels or equivalent in subjects like computer science, mathematics, or art
Career Goals: - To become a game developer, animator, or visual effects artist
Location: - Primarily based in the UK, with opportunities for remote learning
Skills and Interests: - Proficiency in programming languages like C++, Java, or Python