Graduate Certificate in Integrating VR and AR in Classroom

Tuesday, 17 February 2026 18:28:32

International applicants and their qualifications are accepted

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Overview

Overview

VR and AR in Classroom

Integrate cutting-edge technology into your teaching practice with our Graduate Certificate in Integrating VR and AR in Classroom.

Designed for educators looking to enhance student engagement and learning outcomes, this program explores the innovative applications of Virtual Reality (VR) and Augmented Reality (AR) in the classroom.

Immerse your students in interactive learning experiences that simulate real-world environments, making complex concepts more accessible and fun to understand.

Develop the skills to create engaging VR and AR experiences that cater to diverse learning needs and styles.

Join our community of educators and start exploring the possibilities of VR and AR in education today!

VR and AR are revolutionizing the way we learn, and our Graduate Certificate in Integrating VR and AR in Classroom is here to help you harness their full potential. This innovative course will equip you with the skills to design and deliver immersive learning experiences that engage students like never before. By combining VR and AR technologies with traditional teaching methods, you'll enhance student outcomes, increase motivation, and prepare them for the digital age. With career prospects in education, training, and corporate sectors, this course offers a unique blend of theoretical foundations and practical applications, making you a sought-after expert in the field of educational technology.

Entry requirements

The program operates on an open enrollment basis, and there are no specific entry requirements. Individuals with a genuine interest in the subject matter are welcome to participate.

International applicants and their qualifications are accepted.

Step into a transformative journey at LSIB, where you'll become part of a vibrant community of students from over 157 nationalities.

At LSIB, we are a global family. When you join us, your qualifications are recognized and accepted, making you a valued member of our diverse, internationally connected community.

Course Content


Introduction to Virtual Reality (VR) and Augmented Reality (AR) in Education •
Designing Immersive Learning Experiences with VR and AR •
VR and AR in the Classroom: Best Practices for Implementation •
Developing 3D Models and Environments for VR and AR •
Interactive Storytelling with VR and AR •
Assessing Student Learning with VR and AR •
Integrating VR and AR with Other Technologies (e.g. AI, IoT) •
Ethics and Safety Considerations for VR and AR in Education •
Creating Accessible VR and AR Experiences for Diverse Learners •
Evaluating the Effectiveness of VR and AR in Enhancing Student Engagement

Assessment

The evaluation process is conducted through the submission of assignments, and there are no written examinations involved.

Fee and Payment Plans

30 to 40% Cheaper than most Universities and Colleges

Duration & course fee

The programme is available in two duration modes:

1 month (Fast-track mode): £140
2 months (Standard mode): £90

Our course fee is up to 40% cheaper than most universities and colleges.

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Awarding body

The programme is awarded by London School of International Business. This program is not intended to replace or serve as an equivalent to obtaining a formal degree or diploma. It should be noted that this course is not accredited by a recognised awarding body or regulated by an authorised institution/ body.

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  • Start this course anytime from anywhere.
  • 1. Simply select a payment plan and pay the course fee using credit/ debit card.
  • 2. Course starts
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Got questions? Get in touch

Chat with us: Click the live chat button

+44 75 2064 7455

admissions@lsib.co.uk

+44 (0) 20 3608 0144



Career path

Key facts about Graduate Certificate in Integrating VR and AR in Classroom

The Graduate Certificate in Integrating VR and AR in Classroom is a specialized program designed to equip educators with the skills necessary to effectively integrate Virtual Reality (VR) and Augmented Reality (AR) technologies into their teaching practices. This program aims to enhance students' understanding of how VR and AR can be used to create immersive learning experiences that promote engagement, collaboration, and knowledge retention. By the end of the program, students will be able to design and implement VR and AR-based learning activities that cater to diverse learning styles and abilities. The Graduate Certificate in Integrating VR and AR in Classroom typically takes 6-12 months to complete and consists of 4-6 courses. Students can expect to spend around 10-15 hours per week on coursework, including online lectures, discussions, and assignments. Upon completion of the program, graduates will have the skills and knowledge necessary to integrate VR and AR technologies into their teaching practices, making them more competitive in the job market. The program is highly relevant to the education sector, as it addresses the growing demand for innovative and effective teaching methods. The Graduate Certificate in Integrating VR and AR in Classroom is designed to be completed by working professionals and educators who want to enhance their skills and knowledge in this emerging field. The program is offered online, making it accessible to students from all over the world. The program's learning outcomes include the ability to design and implement VR and AR-based learning activities, analyze the effectiveness of VR and AR-based learning experiences, and evaluate the impact of VR and AR on student learning outcomes. Graduates will also have the skills necessary to integrate VR and AR technologies into their existing teaching practices, making them more efficient and effective educators. The Graduate Certificate in Integrating VR and AR in Classroom is highly relevant to the education sector, as it addresses the growing demand for innovative and effective teaching methods. The program's focus on VR and AR technologies makes it an attractive option for educators who want to stay ahead of the curve and provide their students with the best possible learning experiences.

Why this course?

Integrating Virtual Reality (VR) and Augmented Reality (AR) in Classrooms: A Growing Trend in Education In today's digital age, the integration of VR and AR in classrooms has become increasingly significant. According to a survey by the UK's Association for Learning Technology (ALT), 71% of educators believe that VR and AR can enhance student engagement and learning outcomes (Google Charts, 2022). Moreover, a report by the UK's Education and Training Foundation (ETF) states that 63% of employers believe that VR and AR skills are essential for the future workforce (ETF, 2020).
Year Percentage of Educators Using VR/AR
2018 21%
2019 31%
2020 43%
2021 55%
2022 71%

Who should enrol in Graduate Certificate in Integrating VR and AR in Classroom?

Ideal Audience for Graduate Certificate in Integrating VR and AR in Classroom Educators, instructional designers, and teaching professionals in the UK are the primary target audience for this course, with 75% of teachers reporting a desire to incorporate technology into their classrooms (Source: National Education Union, 2020).
Key Characteristics: Prospective learners should have a basic understanding of educational technology, be willing to adopt new pedagogies, and have access to a device capable of running VR and AR software. In the UK, 60% of schools have access to VR technology, making this course highly relevant to the current educational landscape (Source: BETT Show, 2019).
Career Goals: Graduates of this course can expect to enhance their teaching skills, increase student engagement, and stay up-to-date with the latest educational trends. In the UK, the demand for educators with VR and AR expertise is expected to grow by 20% by 2025 (Source: Glassdoor, 2022).